Type Alias: DieRoll
type DieRoll = object;Defined in: src/dice.ts:203
One die of a roll: the face it showed and what became of it.
Properties
face
face: number;Defined in: src/dice.ts:205
The face it showed. A Fate die shows −1, 0 or 1.
status
status: DieStatus;Defined in: src/dice.ts:207
Whether it counts, was dropped, or was thrown again.
exploded
exploded: boolean;Defined in: src/dice.ts:209
It showed its highest face and threw the die after it.
die
die: number;Defined in: src/dice.ts:211
Which of the dice asked for this one belongs to, from 0 and counted across the whole roll: a reroll or an explosion belongs to the die that caused it.
group?
optional group?: number;Defined in: src/dice.ts:213
Which kind of dice it is, from 0, in a roll of several kinds. Left out in a roll of one kind.
label?
optional label?: string;Defined in: src/dice.ts:215
What the face says, on a custom die. Left out of a numbered die.
value?
optional value?: number;Defined in: src/dice.ts:217
What the die is worth in the total when that is not its face: a custom face's value (0 for a face that is only words), a face raised or lowered by min or max, an extra die of a penetrating explosion with its one taken off. Left out of a die worth its face.
counts?
optional counts?: 1 | -1;Defined in: src/dice.ts:219
In a roll that counts successes: 1 on a die that is a success, −1 on one that takes a success away. Left out of every other die. A compounding die's count is on the last die of its chain.
critical?
optional critical?: "success" | "failure";Defined in: src/dice.ts:221
A die marked by cs or cf. Left out of every other die.