Reference · Satellites: orbital elements in, positions out
MAX_SATELLITE_SPEEDconstant
The fastest clock, in game seconds a second, at which the space view still places a group of satellites: above it the two moments SGP4 is run at would be too far apart to interpolate, so the group is hidden rather than drawn wrongly. A satellite that was chosen with selectSatellite or ridden along is still placed exactly, one SGP4 call a frame.
Import it
import { MAX_SATELLITE_SPEED } from "@johnmorrisdotca/chikyu-earth/satellites";
Definition
const MAX_SATELLITE_SPEED: 60 = 60
Examples
import { MAX_SATELLITE_SPEED } from "@johnmorrisdotca/chikyu-earth/satellites";
console.log(MAX_SATELLITE_SPEED);60What it prints (run when this page was built)