Reference · Rules, generation and deductions
LEVEL_SIZESconstant
Size and mine count of each level on a rectangular board. Shaped boards keep the size and the density.
Import it
import { LEVEL_SIZES } from "@johnmorrisdotca/jirai";
Definition
const LEVEL_SIZES: Record<"easy" | "medium" | "hard" | "extra-hard", { width: number; height: number; mines: number; }> = {
easy: { width: 9, height: 9, mines: 10 },
medium: { width: 16, height: 16, mines: 40 },
hard: { width: 30, height: 16, mines: 99 },
"extra-hard": { width: 40, height: 24, mines: 240 },
}
Members
| Name | Type | Description |
|---|---|---|
easy | { width: number; height: number; mines: number; } | |
medium | { width: number; height: number; mines: number; } | |
hard | { width: number; height: number; mines: number; } | |
extra-hard | { width: number; height: number; mines: number; } |
Examples
import { LEVEL_SIZES } from "@johnmorrisdotca/jirai";
console.log(LEVEL_SIZES);{
easy: { width: 9, height: 9, mines: 10 },
medium: { width: 16, height: 16, mines: 40 },
hard: { width: 30, height: 16, mines: 99 },
'extra-hard': { width: 40, height: 24, mines: 240 }
}What it prints (run when this page was built)