connectedOwn関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Every territory of the same owner reachable from this one through that owner's own territories, in order; never the territory itself.
インポート
import { connectedOwn } from "@johnmorrisdotca/tenka";
定義
function connectedOwn(owners: readonly TenkaOwner[], from: number, map?: TenkaMap): number[]
引数
| 名前 | 型 | 説明 |
|---|---|---|
owners | readonly number[] | The territory owners in native map order. |
from | number | The source territory index. |
map (省略可) | TenkaMap | The native world or Europe map to use. |
戻り値
number[]
Every territory of the same owner reachable from this one through that owner's own territories, in order; never the territory itself.
例
import { connectedOwn, startTenka } from "@johnmorrisdotca/tenka";
const game = startTenka(10,["Seat 1","Seat 2"],42)!;
console.log(connectedOwn(game.owners,game.owners.findIndex(owner=>owner===0)));[]出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。