Reference · Cards, hands and piles
pileLayoutfunction
Where each card of a pile of count lies, bottom first, the top card last:
at 0 messiness a neat stack whose edge shows a card's thickness for each
card under the top, and towards 1 a heap, each card nudged and turned a
little more. Seeded, so the same pile always looks the same, and adding a
card on top moves none of those under it. Only the top depth cards under
the top one are given places; a pile is never drawn deeper than that.
Import it
import { pileLayout } from "@johnmorrisdotca/toranpu/element";
Also exported from: @johnmorrisdotca/toranpu/element/define
Definition
function pileLayout(count: number, options?: PileLayoutOptions): CardPlace[]
Parameters
| Name | Type | Description |
|---|---|---|
count | number | The requested number of cards, sounds or layout positions. |
options (optional) | PileLayoutOptions | Options for this call; omitted fields retain their documented defaults. |
Returns
CardPlace[]
Where each card of a pile of count lies, bottom first, the top card last: at 0 messiness a neat stack whose edge shows a card's thickness for each card under the top, and towards 1 a heap, each card nudged and turned a little more. Seeded, so the same pile always looks the same, and adding a card on top moves none of those under it. Only the top depth cards under the top one are given places; a pile is never drawn deeper than that.
Examples
import { pileLayout } from "@johnmorrisdotca/toranpu/element";
console.log(pileLayout(3, { seed: 42, messiness: 0.5 }));[
{ x: 0.001, y: 0.02, rotate: 5.071 },
{ x: 0.029, y: -0.004, rotate: -1.936 },
{ x: 0.026, y: -0.006, rotate: 3.17 }
]What it prints (run when this page was built)