WarTurntype
What the table saw of the last turn: every card laid, in the order laid, how many wars the turn went through (0 for a plain turn of the cards), and who took the cards (null when the turn ended the game on a war that was not finished).
Import it
import type { WarTurn } from "@johnmorrisdotca/toranpu/war";
Definition
type WarTurn = {
laid: WarLaid[];
wars: number;
winner: number | null;
};
Members
| Name | Type | Description |
|---|---|---|
laid | WarLaid[] | |
wars | number | |
winner | number | null |
Examples
import { CARD_GAME_TABLES, newGame } from "@johnmorrisdotca/toranpu";
import type { WarTurn } from "@johnmorrisdotca/toranpu/war";
import { playWar } from "@johnmorrisdotca/toranpu/war";
const names = Array.from({ length: CARD_GAME_TABLES.war.defaultPlayers }, (_, seat) => `Seat ${seat + 1}`);
const game = newGame("war", { players: names, seed: 42 })!;
const value: WarTurn = playWar(game, { turn: true })!.last!;
console.log(value.wars);0What it prints (run when this page was built)