advanceTicksfunction
Advances fixed 60 Hz time, resolving phases in all modes and falling/locking only in Arcade.
Import it
import { advanceTicks } from "@johnmorrisdotca/houseki/magnetic-blocks";
Definition
function advanceTicks(state: GameState, ticks: number): Transition
Parameters
| Name | Type | Description |
|---|---|---|
state | GameState | The immutable native state to read or transition; the input is retained. |
ticks | number | The nonnegative number of fixed 60 Hz logical ticks to advance. |
Returns
Transition
Advances fixed 60 Hz time, resolving phases in all modes and falling/locking only in Arcade.
Examples
import { advanceTicks, createGame } from "@johnmorrisdotca/houseki/magnetic-blocks";
const state=createGame({seed:"docs"});
console.log(advanceTicks(state,1).state.phase);fallingWhat it prints (run when this page was built)