AwaseRunReadingtype
The game as it stands, for a page to read: how the clock, the goal and the hunt are going, without working them out again.
Import it
import type { AwaseRunReading } from "@johnmorrisdotca/jarajara/awase";
Definition
type AwaseRunReading = {
state: "run" | "won" | "lost";
because: AwaseRun["because"];
tilesLeft: number;
pairsFree: number;
remainingMs: number | null;
goal: {
kind: "pairs" | "score" | "purge" | "gold" | "spark" | "clear";
done: number;
of: number;
} | null;
multiplier: number;
};
Members
| Name | Type | Description |
|---|---|---|
state | "won" | "lost" | "run" | |
because | "gold" | "cleared" | "goal" | "purged" | "time" | "stuck" | null | |
tilesLeft | number | |
pairsFree | number | |
remainingMs | number | null | |
goal | { kind: "pairs" | "score" | "purge" | "gold" | "spark" | "clear"; done: number; of: number; } | null | Progress towards what the challenge asks: pairs of the goal, points of the goal, or tiles of the group left. |
multiplier | number |
Examples
import { generateAwase, readRun, startRun } from "@johnmorrisdotca/jarajara/awase";
import type { AwaseRunReading } from "@johnmorrisdotca/jarajara/awase";
const deal = generateAwase(4,"easy",2026);
const run = startRun(deal,{},0);
const value: AwaseRunReading = readRun(run,1000);
console.log(value);{
state: 'run',
because: null,
tilesLeft: 8,
pairsFree: 1,
remainingMs: null,
goal: null,
multiplier: 1
}What it prints (run when this page was built)