TILE_SOUND_KINDSconstant
Every kind of sound, in the order a game meets them.
Import it
import { TILE_SOUND_KINDS } from "@johnmorrisdotca/jarajara/tile-sounds";
Definition
const TILE_SOUND_KINDS: readonly ["pick", "place", "flip", "pair", "shuffle", "win"] = ["pick", "place", "flip", "pair", "shuffle", "win"] as const
Examples
import { TILE_SOUND_KINDS } from "@johnmorrisdotca/jarajara/tile-sounds";
console.log(TILE_SOUND_KINDS);[ 'pick', 'place', 'flip', 'pair', 'shuffle', 'win' ]What it prints (run when this page was built)