takeAtTable関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
The table after the player to move takes this pair, or null where the rules do not allow it.
インポート
import { takeAtTable } from "@johnmorrisdotca/jarajara/table";
定義
function takeAtTable(table: AwaseTable, a: number, b: number): AwaseTable | null
引数
| 名前 | 型 | 説明 |
|---|---|---|
table | AwaseTable | The shared native table and its recorded pair takes. |
a | number | The first tile slot or code specified by this signature. |
b | number | The second tile slot or code specified by this signature. |
戻り値
AwaseTable | null
The table after the player to move takes this pair, or null where the rules do not allow it.
例
import { generateAwase } from "@johnmorrisdotca/jarajara/awase";
import { freePairs, geometryOf, layoutFor } from "@johnmorrisdotca/jarajara";
import { startTable, takeAtTable } from "@johnmorrisdotca/jarajara/table";
const deal = generateAwase(4,"easy",2026);
const layout = layoutFor(4)!;
const geometry = geometryOf(layout);
const cells = deal.givens;
const pair = freePairs(geometry,cells,"group")[0];
const table = startTable(deal,[{name:"Seat 1"},{name:"Seat 2"}]);
console.log(takeAtTable(table,pair[0],pair[1])?.takes.length);1出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。