walledInfunction
The empty points stone has already walled in: every empty region whose
border is that colour's stones and nothing else — the ground scoreArea
counts as theirs.
A stone played there gains its owner nothing under area scoring, and it fills the eyes the group lives by. So it is never a move worth making, and the computer players leave it out; a player who has nothing else left passes, which is how Go ends.
Import it
import { walledIn } from "@johnmorrisdotca/narabe/rules/go";
Definition
function walledIn(board: Cell[], size: number, stone: Stone): Set<number>
Parameters
| Name | Type | Description |
|---|---|---|
board | Cell[] | The row-major board cells; null marks an empty point. |
size | number | The number of cells on each side of the board. |
stone | Stone | The black or white colour being examined. |
Returns
Set<number>
Indices of empty points bordered only by the requested colour.
Examples
import { createGame, playMove } from "@johnmorrisdotca/narabe";
import { walledIn } from "@johnmorrisdotca/narabe/rules/go";
const go = playMove(createGame({variant:"go",size:9}),{row:4,col:4});
console.log(walledIn(go.board, go.settings.size, "black").size);80What it prints (run when this page was built)