playGoMovefunction
Plays a stone at point, already known legal: captures whatever it takes,
sets a fresh ko point when that capture was exactly one stone (and clears
it otherwise), and passes the turn — Go has no further move of its own to
settle, unlike the twist games or a piece game's line.
Import it
import { playGoMove } from "@johnmorrisdotca/narabe/rules/go";
Definition
function playGoMove(state: GameState, point: Point): GameState
Parameters
| Name | Type | Description |
|---|---|---|
state | GameState | The current immutable game position. |
point | Point | A zero-based row and column on the board. |
Returns
GameState
The position after a known legal placement, captures, ko update and turn change; unchanged if the placement is suicide.
Examples
import { createGame, playMove } from "@johnmorrisdotca/narabe";
import { playGoMove } from "@johnmorrisdotca/narabe/rules/go";
const point = {row:7,col:7};
const go = playMove(createGame({variant:"go",size:9}),{row:4,col:4});
console.log(playGoMove(go, point).moves.length);2What it prints (run when this page was built)