playGin関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
The game after that move, with the move added to its record, or null for a move the rules refuse.
インポート
import { playGin } from "@johnmorrisdotca/toranpu/gin-rummy";
定義
function playGin(game: GinGame, move: GinMove): GinGame | null
引数
| 名前 | 型 | 説明 |
|---|---|---|
game | GinGame | The current native game; applying a move returns a new state. |
move | GinMove | The native move to validate or apply. |
戻り値
GinGame | null
The game after that move, with the move added to its record, or null for a move the rules refuse.
例
import { CARD_GAME_TABLES, newGame, rulesFor } from "@johnmorrisdotca/toranpu";
import { playGin } from "@johnmorrisdotca/toranpu/gin-rummy";
const names = Array.from({ length: CARD_GAME_TABLES.ginRummy.defaultPlayers }, (_, seat) => `Seat ${seat + 1}`);
let game = newGame("ginRummy", { players: names, seed: 42 })!;
console.log(playGin(game, rulesFor("ginRummy").moves(game)[0]!)?.moves.length);1出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。