findQuestion関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Makes the question: the target, count of the most tempting wrong answers for it (pickDistractors), and all of them
put in a random order. The same seed asks the same question. A map with fewer other places than count offers fewer
choices rather than failing.
インポート
import { findQuestion } from "@johnmorrisdotca/chizu";
定義
function findQuestion(map: Pick<ChizuMap, "width" | "height" | "regions">, targetCode: string | number, random: Random, options?: Omit<DistractorOptions, "random">): FindQuestion | null
引数
| 名前 | 型 | 説明 |
|---|---|---|
map | Pick<ChizuMap, "width" | "height" | "regions"> | The native map or map fields required by this signature; coordinates and region codes belong to its canvas. |
targetCode | string | number | The native region code for the correct quiz answer. |
random | Random | A random source returning a value in [0, 1); use seededRandom for reproducible output. |
options (省略可) | Omit<DistractorOptions, "random"> | The optional native drawing, matching, layout or quiz settings described by this signature. |
戻り値
FindQuestion | null
The seeded target and shuffled answer choices, or null for an unknown or explicitly unnamed target.
例
import WORLD from "@johnmorrisdotca/chizu/world";
import { findQuestion, seededRandom } from "@johnmorrisdotca/chizu";
console.log(findQuestion(WORLD, "FR", seededRandom(7)));
// { target: 'FR', choices: [ 'BE', 'FR', 'DE', 'CH' ], answerIndex: 1 }{ target: 'FR', choices: [ 'BE', 'FR', 'DE', 'CH' ], answerIndex: 1 }出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。