Reference · The realistic Earth's pure parts
layoutSeaNamesfunction
Lays the names out for one draw. A name on the far side, or off the Earth's disc, is left out. A box in taken (a city name, a place, a country) keeps its space: the name moves aside, and if the only room is taken it is left out, so a city that was placed first wins.
Import it
import { layoutSeaNames } from "@johnmorrisdotca/chikyu-earth/realistic";
Definition
function layoutSeaNames(radius: number, frame: CityFrame & { disc?: { x: number; y: number; radius: number; }; }, lang: "en" | "ja", taken: readonly { left: number; top: number; width: number; height: number; }[]): SeaName[]
Parameters
| Name | Type | Description |
|---|---|---|
radius | number | The Earth's radius on the screen. It chooses oceans and continents, or those plus the seas. |
frame | CityFrame & { disc?: { x: number; y: number; radius: number; }; } | Where the Earth is, and how to project a place. |
lang | "en" | "ja" |
|
taken | readonly { left: number; top: number; width: number; height: number; }[] | Boxes already used. A name is not put over one. |
Returns
SeaName[]
The names to show.
Examples
import { layoutSeaNames } from "@johnmorrisdotca/chikyu-earth/realistic";
const frame = { width: 400, height: 400, radius: 160, project: (lon: number, lat: number, out: { x: number; y: number }) => { out.x = 200 + lon; out.y = 200 - lat; return 1; } };
console.log(layoutSeaNames(160, frame, "en", []).some((one) => one.id === "africa"));trueWhat it prints (run when this page was built)