Reference · Game engine and table
decodeHitotsufunction
Read a saved setup and replay every logged move through the native rules; null for an unreadable, unsupported or illegal saved game.
Import it
import { decodeHitotsu } from "@johnmorrisdotca/hitotsu";
Definition
function decodeHitotsu(text: string | null): HitotsuGame | null
Parameters
| Name | Type | Description |
|---|---|---|
text | string | null | The encoded saved game, or null when none was supplied. |
Returns
HitotsuGame | null
Read a saved setup and replay every logged move through the native rules; null for an unreadable, unsupported or illegal saved game.
Examples
import { HITOTSU_CLASSIC, decodeHitotsu, encodeHitotsu, startHitotsu } from "@johnmorrisdotca/hitotsu";
const game = startHitotsu(1, ["Aki", "Ben"], 42, HITOTSU_CLASSIC, [true, true])!;
console.log(decodeHitotsu(encodeHitotsu(game))?.hands[0]);[
'R31', 'R50',
'YD0', 'G00',
'G61', 'BD0',
'WF2'
]What it prints (run when this page was built)