Reference · Game engine and table
quickMovefunction
What a card tapped twice plays: its one way, or null where there is a colour or a seat to choose.
Import it
import { quickMove } from "@johnmorrisdotca/hitotsu";
Definition
function quickMove(game: HitotsuGame, seat: number, card: HitotsuCard, call: boolean): HitotsuMove | null
Parameters
| Name | Type | Description |
|---|---|---|
game | HitotsuGame | The current native game; it is left unchanged. |
seat | number | The zero-based seat whose choices are requested. |
card | string | The physical card id; null draws the back where supported. |
call | boolean | Whether the player made the last-card call. |
Returns
HitotsuMove | null
What a card tapped twice plays: its one way, or null where there is a colour or a seat to choose.
Examples
import { HITOTSU_CLASSIC, quickMove, startHitotsu } from "@johnmorrisdotca/hitotsu";
const game = startHitotsu(1, ["Aki", "Ben"], 42, HITOTSU_CLASSIC, [true, true])!;
console.log(quickMove(game, 0, game.hands[0]![0]!, true));nullWhat it prints (run when this page was built)