Reference · Game engine and table
tableComputerMovefunction
The computer player's move for this seat, or null when the table is not waiting on it.
Import it
import { tableComputerMove } from "@johnmorrisdotca/hitotsu";
Definition
function tableComputerMove(game: HitotsuGame, seat: number): HitotsuMove | null
Parameters
| Name | Type | Description |
|---|---|---|
game | HitotsuGame | The current native game; it is left unchanged. |
seat | number | The zero-based seat whose choices are requested. |
Returns
HitotsuMove | null
The computer player's move for this seat, or null when the table is not waiting on it.
Examples
import { HITOTSU_CLASSIC, startHitotsu, tableComputerMove } from "@johnmorrisdotca/hitotsu";
const game = startHitotsu(1, ["Aki", "Ben"], 42, HITOTSU_CLASSIC, [true, true])!;
console.log(tableComputerMove(game, game.toPlay!));{ play: 'YD0' }What it prints (run when this page was built)