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Hitotsu一つ

Match the colour or number, call with one card left, and play classic or party rules against computers or at a shared table.

Hitotsu is Japanese for one: the call with one card left. About the name

Contents

Reference · React components

HitotsuTablePropstype

Native table settings and div attributes for the React component, with an optional onReady callback.

Import it

import type { HitotsuTableProps } from "@johnmorrisdotca/hitotsu/react";

Definition

type HitotsuTableProps = HitotsuTableOptions & {
    onReady?: (table: HitotsuHandle) => void;
} & Omit<HTMLAttributes<HTMLDivElement>, keyof HitotsuTableOptions>;

Members

NameTypeDescription
players (optional)readonly string[] | undefined

Everybody at the table, seat 0 first: seat 0 is the person at this screen, the rest computers. Two to eight; four by default.

computers (optional)number | undefined

Number of computer seats when names are omitted, 1–7; three by default.

rules (optional)HitotsuOptions | undefined

The house rules: HITOTSU_CLASSIC (the default), HITOTSU_PARTY, or any mix.

size (optional)number | undefined

What wins: 200 or 500 points, or 1 for a single hand (the default).

seed (optional)number | undefined

The seed the deals are shuffled from; a fresh one if not given.

language (optional)HitotsuLanguage | undefined

The language of the table's words, "en" or "ja". The page's own (lang on the element or an ancestor, or on the document) unless said.

strings (optional)Partial<HitotsuStrings> | undefined

Words to use instead of the built-in ones, over whichever language is in use.

computerMs (optional)number | undefined

How long a computer thinks before it plays, in milliseconds. Long enough to jump in, where the table plays jump-in.

theme (optional)Record<`--ht-${string}`, string> | undefined

CSS variables for the table, such as { "--ht-felt": "#234" }.

sound (optional)boolean | CardSounds | undefined

Card sounds: true for the package's own (cards dealt, played, shuffled; Kenney's Casino Audio, CC0), or a createCardSounds() of your own. Off unless asked; nothing is fetched until the first sound.

onMove (optional)((game: HitotsuGame) => void) | undefined

Called after every move, with the game it made.

onReady (optional)((table: HitotsuHandle) => void) | undefined
defaultChecked (optional)boolean | undefined
defaultValue (optional)string | number | readonly string[] | undefined
suppressContentEditableWarning (optional)boolean | undefined
suppressHydrationWarning (optional)boolean | undefined
accessKey (optional)string | undefined
autoCapitalize (optional)"off" | "none" | "on" | "sentences" | "words" | "characters" | (string & {}) | undefined
autoFocus (optional)boolean | undefined
className (optional)string | undefined
contentEditable (optional)Booleanish | "inherit" | "plaintext-only" | undefined
contextMenu (optional)string | undefined
dir (optional)string | undefined
draggable (optional)Booleanish | undefined
enterKeyHint (optional)"enter" | "done" | "go" | "next" | "previous" | "search" | "send" | undefined
hidden (optional)boolean | undefined
id (optional)string | undefined
lang (optional)string | undefined
nonce (optional)string | undefined
slot (optional)string | undefined
spellCheck (optional)Booleanish | undefined
style (optional)React.CSSProperties | undefined
tabIndex (optional)number | undefined
title (optional)string | undefined
translate (optional)"yes" | "no" | undefined
radioGroup (optional)string | undefined
role (optional)React.AriaRole | undefined
about (optional)string | undefined
content (optional)string | undefined
datatype (optional)string | undefined
inlist (optional)any
prefix (optional)string | undefined
property (optional)string | undefined
rel (optional)string | undefined
resource (optional)string | undefined
rev (optional)string | undefined
typeof (optional)string | undefined
vocab (optional)string | undefined
autoCorrect (optional)string | undefined
autoSave (optional)string | undefined
color (optional)string | undefined
itemProp (optional)string | undefined
itemScope (optional)boolean | undefined
itemType (optional)string | undefined
itemID (optional)string | undefined
itemRef (optional)string | undefined
results (optional)number | undefined
security (optional)string | undefined
unselectable (optional)"off" | "on" | undefined
popover (optional)"" | "auto" | "manual" | "hint" | undefined
popoverTargetAction (optional)"toggle" | "show" | "hide" | undefined
popoverTarget (optional)string | undefined
inert (optional)boolean | undefined
inputMode (optional)"none" | "search" | "text" | "tel" | "url" | "email" | "numeric" | "decimal" | undefined

Hints at the type of data that might be entered by the user while editing the element or its contents

is (optional)string | undefined

Specify that a standard HTML element should behave like a defined custom built-in element

exportparts (optional)string | undefined
part (optional)string | undefined
aria-activedescendant (optional)string | undefined

Identifies the currently active element when DOM focus is on a composite widget, textbox, group, or application.

aria-atomic (optional)Booleanish | undefined

Indicates whether assistive technologies will present all, or only parts of, the changed region based on the change notifications defined by the aria-relevant attribute.

aria-autocomplete (optional)"none" | "list" | "inline" | "both" | undefined

Indicates whether inputting text could trigger display of one or more predictions of the user's intended value for an input and specifies how predictions would be presented if they are made.

aria-braillelabel (optional)string | undefined

Defines a string value that labels the current element, which is intended to be converted into Braille.

aria-brailleroledescription (optional)string | undefined

Defines a human-readable, author-localized abbreviated description for the role of an element, which is intended to be converted into Braille.

aria-busy (optional)Booleanish | undefined
aria-checked (optional)boolean | "true" | "false" | "mixed" | undefined

Indicates the current "checked" state of checkboxes, radio buttons, and other widgets.

aria-colcount (optional)number | undefined

Defines the total number of columns in a table, grid, or treegrid.

aria-colindex (optional)number | undefined

Defines an element's column index or position with respect to the total number of columns within a table, grid, or treegrid.

aria-colindextext (optional)string | undefined

Defines a human readable text alternative of aria-colindex.

aria-colspan (optional)number | undefined

Defines the number of columns spanned by a cell or gridcell within a table, grid, or treegrid.

aria-controls (optional)string | undefined

Identifies the element (or elements) whose contents or presence are controlled by the current element.

aria-current (optional)boolean | "true" | "false" | "page" | "step" | "location" | "date" | "time" | undefined

Indicates the element that represents the current item within a container or set of related elements.

aria-describedby (optional)string | undefined

Identifies the element (or elements) that describes the object.

aria-description (optional)string | undefined

Defines a string value that describes or annotates the current element.

aria-details (optional)string | undefined

Identifies the element that provides a detailed, extended description for the object.

aria-disabled (optional)Booleanish | undefined

Indicates that the element is perceivable but disabled, so it is not editable or otherwise operable.

aria-dropeffect (optional)"none" | "link" | "copy" | "execute" | "move" | "popup" | undefined

Indicates what functions can be performed when a dragged object is released on the drop target.

aria-errormessage (optional)string | undefined

Identifies the element that provides an error message for the object.

aria-expanded (optional)Booleanish | undefined

Indicates whether the element, or another grouping element it controls, is currently expanded or collapsed.

aria-flowto (optional)string | undefined

Identifies the next element (or elements) in an alternate reading order of content which, at the user's discretion, allows assistive technology to override the general default of reading in document source order.

aria-grabbed (optional)Booleanish | undefined

Indicates an element's "grabbed" state in a drag-and-drop operation.

aria-haspopup (optional)boolean | "true" | "false" | "dialog" | "grid" | "listbox" | "menu" | "tree" | undefined

Indicates the availability and type of interactive popup element, such as menu or dialog, that can be triggered by an element.

aria-hidden (optional)Booleanish | undefined

Indicates whether the element is exposed to an accessibility API.

aria-invalid (optional)boolean | "true" | "false" | "grammar" | "spelling" | undefined

Indicates the entered value does not conform to the format expected by the application.

aria-keyshortcuts (optional)string | undefined

Indicates keyboard shortcuts that an author has implemented to activate or give focus to an element.

aria-label (optional)string | undefined

Defines a string value that labels the current element.

aria-labelledby (optional)string | undefined

Identifies the element (or elements) that labels the current element.

aria-level (optional)number | undefined

Defines the hierarchical level of an element within a structure.

aria-live (optional)"off" | "assertive" | "polite" | undefined

Indicates that an element will be updated, and describes the types of updates the user agents, assistive technologies, and user can expect from the live region.

aria-modal (optional)Booleanish | undefined

Indicates whether an element is modal when displayed.

aria-multiline (optional)Booleanish | undefined

Indicates whether a text box accepts multiple lines of input or only a single line.

aria-multiselectable (optional)Booleanish | undefined

Indicates that the user may select more than one item from the current selectable descendants.

aria-orientation (optional)"horizontal" | "vertical" | undefined

Indicates whether the element's orientation is horizontal, vertical, or unknown/ambiguous.

aria-owns (optional)string | undefined

Identifies an element (or elements) in order to define a visual, functional, or contextual parent/child relationship between DOM elements where the DOM hierarchy cannot be used to represent the relationship.

aria-placeholder (optional)string | undefined

Defines a short hint (a word or short phrase) intended to aid the user with data entry when the control has no value. A hint could be a sample value or a brief description of the expected format.

aria-posinset (optional)number | undefined

Defines an element's number or position in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.

aria-pressed (optional)boolean | "true" | "false" | "mixed" | undefined

Indicates the current "pressed" state of toggle buttons.

aria-readonly (optional)Booleanish | undefined

Indicates that the element is not editable, but is otherwise operable.

aria-relevant (optional)"text" | "additions" | "additions removals" | "additions text" | "all" | "removals" | "removals additions" | "removals text" | "text additions" | "text removals" | undefined

Indicates what notifications the user agent will trigger when the accessibility tree within a live region is modified.

aria-required (optional)Booleanish | undefined

Indicates that user input is required on the element before a form may be submitted.

aria-roledescription (optional)string | undefined

Defines a human-readable, author-localized description for the role of an element.

aria-rowcount (optional)number | undefined

Defines the total number of rows in a table, grid, or treegrid.

aria-rowindex (optional)number | undefined

Defines an element's row index or position with respect to the total number of rows within a table, grid, or treegrid.

aria-rowindextext (optional)string | undefined

Defines a human readable text alternative of aria-rowindex.

aria-rowspan (optional)number | undefined

Defines the number of rows spanned by a cell or gridcell within a table, grid, or treegrid.

aria-selected (optional)Booleanish | undefined

Indicates the current "selected" state of various widgets.

aria-setsize (optional)number | undefined

Defines the number of items in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.

aria-sort (optional)"none" | "ascending" | "descending" | "other" | undefined

Indicates if items in a table or grid are sorted in ascending or descending order.

aria-valuemax (optional)number | undefined

Defines the maximum allowed value for a range widget.

aria-valuemin (optional)number | undefined

Defines the minimum allowed value for a range widget.

aria-valuenow (optional)number | undefined

Defines the current value for a range widget.

aria-valuetext (optional)string | undefined

Defines the human readable text alternative of aria-valuenow for a range widget.

children (optional)React.ReactNode
dangerouslySetInnerHTML (optional){ __html: string | TrustedHTML; } | undefined
onCopy (optional)React.ClipboardEventHandler<HTMLDivElement> | undefined
onCopyCapture (optional)React.ClipboardEventHandler<HTMLDivElement> | undefined
onCut (optional)React.ClipboardEventHandler<HTMLDivElement> | undefined
onCutCapture (optional)React.ClipboardEventHandler<HTMLDivElement> | undefined
onPaste (optional)React.ClipboardEventHandler<HTMLDivElement> | undefined
onPasteCapture (optional)React.ClipboardEventHandler<HTMLDivElement> | undefined
onCompositionEnd (optional)React.CompositionEventHandler<HTMLDivElement> | undefined
onCompositionEndCapture (optional)React.CompositionEventHandler<HTMLDivElement> | undefined
onCompositionStart (optional)React.CompositionEventHandler<HTMLDivElement> | undefined
onCompositionStartCapture (optional)React.CompositionEventHandler<HTMLDivElement> | undefined
onCompositionUpdate (optional)React.CompositionEventHandler<HTMLDivElement> | undefined
onCompositionUpdateCapture (optional)React.CompositionEventHandler<HTMLDivElement> | undefined
onFocus (optional)React.FocusEventHandler<HTMLDivElement> | undefined
onFocusCapture (optional)React.FocusEventHandler<HTMLDivElement> | undefined
onBlur (optional)React.FocusEventHandler<HTMLDivElement> | undefined
onBlurCapture (optional)React.FocusEventHandler<HTMLDivElement> | undefined
onChange (optional)React.ChangeEventHandler<HTMLDivElement, Element> | undefined
onChangeCapture (optional)React.ChangeEventHandler<HTMLDivElement, Element> | undefined
onBeforeInput (optional)React.InputEventHandler<HTMLDivElement> | undefined
onBeforeInputCapture (optional)React.InputEventHandler<HTMLDivElement> | undefined
onInput (optional)React.InputEventHandler<HTMLDivElement> | undefined
onInputCapture (optional)React.InputEventHandler<HTMLDivElement> | undefined
onReset (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onResetCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onSubmit (optional)React.SubmitEventHandler<HTMLDivElement> | undefined
onSubmitCapture (optional)React.SubmitEventHandler<HTMLDivElement> | undefined
onInvalid (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onInvalidCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onLoad (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onLoadCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onError (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onErrorCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onKeyDown (optional)React.KeyboardEventHandler<HTMLDivElement> | undefined
onKeyDownCapture (optional)React.KeyboardEventHandler<HTMLDivElement> | undefined
onKeyPress (optional)React.KeyboardEventHandler<HTMLDivElement> | undefined
onKeyPressCapture (optional)React.KeyboardEventHandler<HTMLDivElement> | undefined
onKeyUp (optional)React.KeyboardEventHandler<HTMLDivElement> | undefined
onKeyUpCapture (optional)React.KeyboardEventHandler<HTMLDivElement> | undefined
onAbort (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onAbortCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onCanPlay (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onCanPlayCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onCanPlayThrough (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onCanPlayThroughCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onDurationChange (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onDurationChangeCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onEmptied (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onEmptiedCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onEncrypted (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onEncryptedCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onEnded (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onEndedCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onLoadedData (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onLoadedDataCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onLoadedMetadata (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onLoadedMetadataCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onLoadStart (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onLoadStartCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onPause (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onPauseCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onPlay (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onPlayCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onPlaying (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onPlayingCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onProgress (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onProgressCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onRateChange (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onRateChangeCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onSeeked (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onSeekedCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onSeeking (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onSeekingCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onStalled (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onStalledCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onSuspend (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onSuspendCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onTimeUpdate (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onTimeUpdateCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onVolumeChange (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onVolumeChangeCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onWaiting (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onWaitingCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onAuxClick (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onAuxClickCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onClick (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onClickCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onContextMenu (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onContextMenuCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onDoubleClick (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onDoubleClickCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onDrag (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragCapture (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragEnd (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragEndCapture (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragEnter (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragEnterCapture (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragExit (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragExitCapture (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragLeave (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragLeaveCapture (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragOver (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragOverCapture (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragStart (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDragStartCapture (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDrop (optional)React.DragEventHandler<HTMLDivElement> | undefined
onDropCapture (optional)React.DragEventHandler<HTMLDivElement> | undefined
onMouseDown (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseDownCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseEnter (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseLeave (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseMove (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseMoveCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseOut (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseOutCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseOver (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseOverCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseUp (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onMouseUpCapture (optional)React.MouseEventHandler<HTMLDivElement> | undefined
onSelect (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onSelectCapture (optional)React.ReactEventHandler<HTMLDivElement> | undefined
onTouchCancel (optional)React.TouchEventHandler<HTMLDivElement> | undefined
onTouchCancelCapture (optional)React.TouchEventHandler<HTMLDivElement> | undefined
onTouchEnd (optional)React.TouchEventHandler<HTMLDivElement> | undefined
onTouchEndCapture (optional)React.TouchEventHandler<HTMLDivElement> | undefined
onTouchMove (optional)React.TouchEventHandler<HTMLDivElement> | undefined
onTouchMoveCapture (optional)React.TouchEventHandler<HTMLDivElement> | undefined
onTouchStart (optional)React.TouchEventHandler<HTMLDivElement> | undefined
onTouchStartCapture (optional)React.TouchEventHandler<HTMLDivElement> | undefined
onPointerDown (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerDownCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerMove (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerMoveCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerUp (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerUpCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerCancel (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerCancelCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerEnter (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerLeave (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerOver (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerOverCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerOut (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onPointerOutCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onGotPointerCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onGotPointerCaptureCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onLostPointerCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onLostPointerCaptureCapture (optional)React.PointerEventHandler<HTMLDivElement> | undefined
onScroll (optional)React.UIEventHandler<HTMLDivElement> | undefined
onScrollCapture (optional)React.UIEventHandler<HTMLDivElement> | undefined
onScrollEnd (optional)React.UIEventHandler<HTMLDivElement> | undefined
onScrollEndCapture (optional)React.UIEventHandler<HTMLDivElement> | undefined
onWheel (optional)React.WheelEventHandler<HTMLDivElement> | undefined
onWheelCapture (optional)React.WheelEventHandler<HTMLDivElement> | undefined
onAnimationStart (optional)React.AnimationEventHandler<HTMLDivElement> | undefined
onAnimationStartCapture (optional)React.AnimationEventHandler<HTMLDivElement> | undefined
onAnimationEnd (optional)React.AnimationEventHandler<HTMLDivElement> | undefined
onAnimationEndCapture (optional)React.AnimationEventHandler<HTMLDivElement> | undefined
onAnimationIteration (optional)React.AnimationEventHandler<HTMLDivElement> | undefined
onAnimationIterationCapture (optional)React.AnimationEventHandler<HTMLDivElement> | undefined
onToggle (optional)React.ToggleEventHandler<HTMLDivElement> | undefined
onBeforeToggle (optional)React.ToggleEventHandler<HTMLDivElement> | undefined
onTransitionCancel (optional)React.TransitionEventHandler<HTMLDivElement> | undefined
onTransitionCancelCapture (optional)React.TransitionEventHandler<HTMLDivElement> | undefined
onTransitionEnd (optional)React.TransitionEventHandler<HTMLDivElement> | undefined
onTransitionEndCapture (optional)React.TransitionEventHandler<HTMLDivElement> | undefined
onTransitionRun (optional)React.TransitionEventHandler<HTMLDivElement> | undefined
onTransitionRunCapture (optional)React.TransitionEventHandler<HTMLDivElement> | undefined
onTransitionStart (optional)React.TransitionEventHandler<HTMLDivElement> | undefined
onTransitionStartCapture (optional)React.TransitionEventHandler<HTMLDivElement> | undefined

Examples

import type { HitotsuTableProps } from "@johnmorrisdotca/hitotsu/react";


const value: HitotsuTableProps = { players: ["Aki", "Ben"], seed: 42 };
console.log(value.seed);
42

What it prints (run when this page was built)

View sourceEdit on GitHubMade from the source of @johnmorrisdotca/hitotsu 1.4.0.