Reference · Journey mode: transfers, launch windows and flip-and-burn trips
ContinuousCrafttype
A ship that burns all the way: constant acceleration, a turn round at the halfway point, the same acceleration to stop.
Import it
import type { ContinuousCraft } from "@johnmorrisdotca/uchusen-rockets/journey";
Definition
interface ContinuousCraft {
id: string;
name: string;
kind: "fleet";
drive: "continuous";
rocket: string;
variant: string;
g: Quantity;
exhaustOfC: Quantity;
dryT: Quantity;
payloadT: Quantity;
propellantT: Quantity;
flipS: Quantity;
}
Members
| Name | Type | Description |
|---|---|---|
id | string | |
name | string | |
kind | "fleet" | |
drive | "continuous" | |
rocket | string | |
variant | string | |
g | Quantity | Proper acceleration, in g. |
exhaustOfC | Quantity | Exhaust speed as a fraction of the speed of light. |
dryT | Quantity | |
payloadT | Quantity | |
propellantT | Quantity | |
flipS | Quantity |
Examples
import { CRAFTS } from "@johnmorrisdotca/uchusen-rockets/journey";
const ship = CRAFTS.find((craft) => craft.drive === "continuous");
console.log(ship?.name);ISV Kaminari, SPX-207What it prints (run when this page was built)