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Gunjin軍人

階級を隠す5つの対戦ゲームで、配置を非公開に保ち、表示や再生を共有し、1台の端末を交代して遊べます。

「軍人」は、兵士を表す言葉です。 名前について(英語)

目次

リファレンス · 表示・再生・プレイヤー

PlayerView型

リファレンスの説明と例は英語です。見出しと目次は日本語です。

Information safe to render for one player at the current pass boundary.

インポート

import type { PlayerView } from "@johnmorrisdotca/gunjin";

定義

type PlayerView = {
    mode: GameMode;
    phase: MatchPhase;
    viewer: Player;
    currentPlayer: Player;
    width: number;
    height: number;
    pieces: readonly ViewedPiece[] | null;
    turn: number;
    setupStep: number;
    ownSetup: readonly Piece[] | null;
    publicLog: readonly PublicEvent[];
    result?: MatchResult;
    drawOffer?: Player;
};

メンバー

名前型説明
modeGameMode
phaseMatchPhase
viewerPlayer
currentPlayerPlayer
widthnumber
heightnumber
piecesreadonly ViewedPiece[] | null
turnnumber
setupStepnumber
ownSetupreadonly Piece[] | null
publicLogreadonly PublicEvent[]
result (省略可)MatchResult | undefined
drawOffer (省略可)Player | undefined

例

import type { Player, PlayerView } from "@johnmorrisdotca/gunjin";
import { createHasamiMatch, hasamiRoster, submitHasamiSetup } from "@johnmorrisdotca/gunjin/hasami";
import { acknowledgePass } from "@johnmorrisdotca/gunjin/stratego-lite";
import { viewForPlayer } from "@johnmorrisdotca/gunjin/views";

const home=(player: Player)=>hasamiRoster(7).map((kind,x)=>({kind,x,y:player===0?6:0}));
const base=createHasamiMatch({width:7,height:7});
const firstSetup=submitHasamiSetup(base,0,home(0),base.setupStep);
let ready=acknowledgePass(firstSetup,1,firstSetup.turn);
ready=submitHasamiSetup(ready,1,home(1),ready.setupStep);
ready=acknowledgePass(ready,0,ready.turn);
const value: PlayerView = viewForPlayer(ready,0);
console.log(value);
{
  mode: 'hidden-hasami',
  phase: 'play',
  viewer: 0,
  currentPlayer: 0,
  width: 7,
  height: 7,
  pieces: [
    {
      id: 'hidden-hasami:0:0',
      owner: 0,
      x: 0,
      y: 6,
      kind: 'leader',
      hidden: false
    },
    {
      id: 'hidden-hasami:0:1',
      owner: 0,
      x: 1,
      y: 6,
      kind: 'guard',
      hidden: false
    },
    {
      id: 'hidden-hasami:0:2',
      owner: 0,
      x: 2,
      y: 6,
      kind: 'guard',
      hidden: false
    },
    {
      id: 'hidden-hasami:0:3',
      owner: 0,
      x: 3,
      y: 6,
      kind: 'guard',
      hidden: false
    },
    {
      id: 'hidden-hasami:0:4',
      owner: 0,
      x: 4,
      y: 6,
      kind: 'guard',
      hidden: false
    },
    {
      id: 'hidden-hasami:0:5',
      owner: 0,
      x: 5,
      y: 6,
      kind: 'guard',
      hidden: false
    },
    {
      id: 'hidden-hasami:0:6',
      owner: 0,
      x: 6,
      y: 6,
      kind: 'guard',
      hidden: false
    },
    { owner: 1, x: 0, y: 0, kind: null, hidden: true },
    { owner: 1, x: 1, y: 0, kind: null, hidden: true },
    { owner: 1, x: 2, y: 0, kind: null, hidden: true },
    { owner: 1, x: 3, y: 0, kind: null, hidden: true },
    { owner: 1, x: 4, y: 0, kind: null, hidden: true },
    { owner: 1, x: 5, y: 0, kind: null, hidden: true },
    { owner: 1, x: 6, y: 0, kind: null, hidden: true }
  ],
  turn: 0,
  setupStep: 2,
  ownSetup: null,
  publicLog: [],
  result: undefined,
  drawOffer: undefined
}

出力(このページを作ったときに実行した結果)

ソースを見るGitHub で編集@johnmorrisdotca/gunjin 0.2.1 のソースから作成しました。

この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。