legalMovesForCurrentPlayer関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Legal move coordinates for the player whose turn it is; roles are never returned.
インポート
import { legalMovesForCurrentPlayer } from "@johnmorrisdotca/gunjin/views";
ほかのエクスポート元: @johnmorrisdotca/gunjin
定義
function legalMovesForCurrentPlayer(match: AuthoritativeMatch, player: Player): { from: Coordinate; to: Coordinate; }[]
引数
| 名前 | 型 | 説明 |
|---|---|---|
match | AuthoritativeMatch | The full authoritative match, held by a trusted host or the local hotseat owner. |
player | Player | The acting player, 0 or 1; the lifecycle checks that this is the expected player. |
戻り値
{ from: Coordinate; to: Coordinate; }[]
Legal move coordinates for the player whose turn it is; roles are never returned.
例
import type { Player } from "@johnmorrisdotca/gunjin";
import { createHasamiMatch, hasamiRoster, submitHasamiSetup } from "@johnmorrisdotca/gunjin/hasami";
import { acknowledgePass } from "@johnmorrisdotca/gunjin/stratego-lite";
import { legalMovesForCurrentPlayer } from "@johnmorrisdotca/gunjin/views";
const home=(player: Player)=>hasamiRoster(7).map((kind,x)=>({kind,x,y:player===0?6:0}));
const base=createHasamiMatch({width:7,height:7});
const firstSetup=submitHasamiSetup(base,0,home(0),base.setupStep);
let ready=acknowledgePass(firstSetup,1,firstSetup.turn);
ready=submitHasamiSetup(ready,1,home(1),ready.setupStep);
ready=acknowledgePass(ready,0,ready.turn);
console.log(legalMovesForCurrentPlayer(ready,0).length);35出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。