HitoriRating型
リファレンスの説明と例は英語です。見出しと目次は日本語です。
How hard a board is, measured by solving it. depth 0 means the rules solve it, 1 that somebody has to suppose a
square shaded or white and watch it break, 2 that more than that is needed. reach says the rule that the white
squares stay in one piece was needed at depth 0. probes is the suppositions depth 1 needed.
インポート
import type { HitoriRating } from "@johnmorrisdotca/kazu/hitori";
ほかのエクスポート元: @johnmorrisdotca/kazu
定義
type HitoriRating = {
depth: 0 | 1 | 2;
reach: boolean;
probes: number;
shaded: number;
shadedShare: number;
repeatShare: number;
};
メンバー
| 名前 | 型 | 説明 |
|---|---|---|
depth | 0 | 1 | 2 | |
reach | boolean | |
probes | number | |
shaded | number | |
shadedShare | number | Shaded squares as a share of the board. |
repeatShare | number | Squares whose number repeats in their row or column, as a share of the board. |
例
import type { HitoriBoard, HitoriRating } from "@johnmorrisdotca/kazu/hitori";
import { rateHitori } from "@johnmorrisdotca/kazu/hitori";
const hitoriBoard: HitoriBoard = {"size":5,"numbers":[4,5,5,1,2,5,2,3,2,1,2,5,4,2,2,3,1,2,5,4,2,3,1,3,4]};
const value: HitoriRating = rateHitori(hitoriBoard);
console.log(value);{
depth: 0,
reach: false,
probes: 0,
shaded: 6,
shadedShare: 0.24,
repeatShare: 0.56
}出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。