Reference · Rules, solvers and generation
explosionAfterfunction
What the stroke-th stroke sets off, from the lines as it left them; null when
it sets nothing off: a board without explosions, a stroke between them, or no
line drawn to break. givens is the level's layout code, the "seed".
Import it
import { explosionAfter } from "@johnmorrisdotca/tsunagi";
Definition
function explosionAfter(layout: LinkLayout, givens: string, lines: Lines, stroke: number): Explosion | null
Parameters
| Name | Type | Description |
|---|---|---|
layout | LinkLayout | The decoded native board and its rule settings. |
givens | string | The original native layout code. |
lines | Lines | The native cell lists for every pair. |
stroke | number | The completed stroke number whose explosion is examined. |
Returns
Explosion | null
What the stroke-th stroke sets off, from the lines as it left them; null when it sets nothing off: a board without explosions, a stroke between them, or no line drawn to break. givens is the level's layout code, the "seed".
Examples
import { TSUNAGI_4 } from "@johnmorrisdotca/tsunagi/levels-4";
import { decodeLayout, explosionAfter, linesOfAnswer } from "@johnmorrisdotca/tsunagi";
const givens = TSUNAGI_4[0][0];
const answer = TSUNAGI_4[0][1];
const layout = decodeLayout(givens,4)!;
const solvedLines = linesOfAnswer(layout,answer)!;
console.log(explosionAfter(layout,givens,solvedLines,1));nullWhat it prints (run when this page was built)