CrossSumsMounttype
The mounted CrossSums game and progress, native controls and cleanup handle.
Import it
import type { CrossSumsMount } from "@johnmorrisdotca/kazu/cross-sums";
Also exported from: @johnmorrisdotca/kazu/cross-sums/play, @johnmorrisdotca/kazu
Definition
type CrossSumsMount = {
game: () => CrossSumsGame;
progress: () => string;
set: (options: CrossSumsDrawOptions & {
language?: CrossSumsLanguage;
}) => void;
restart: () => void;
destroy: () => void;
};
Members
| Name | Type | Description |
|---|---|---|
game | () => CrossSumsGame | |
progress | () => string | |
set | (options: CrossSumsDrawOptions & { language?: CrossSumsLanguage; }) => void | |
restart | () => void | |
destroy | () => void |
Examples
import type { CrossSumsBoard, CrossSumsMount } from "@johnmorrisdotca/kazu/cross-sums";
import { mountCrossSums } from "@johnmorrisdotca/kazu/cross-sums";
const crossSumsBoard: CrossSumsBoard = {"width":5,"height":5,"cells":[{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":10},{"kind":"black","across":null,"down":7},{"kind":"black","across":null,"down":12},{"kind":"black","across":null,"down":null},{"kind":"black","across":6,"down":null},{"kind":"white"},{"kind":"white"},{"kind":"white"},{"kind":"black","across":null,"down":null},{"kind":"black","across":23,"down":null},{"kind":"white"},{"kind":"white"},{"kind":"white"},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null},{"kind":"black","across":null,"down":null}]};
const host = document.createElement("div");
document.body.append(host);
const player: CrossSumsMount = mountCrossSums(host,{board:crossSumsBoard});
console.log(player.progress());
player.destroy();