Reference · Ripple Effect rules
hintRipplefunction
Offers a cell only when the current public entries leave one proved completion.
Import it
import { hintRipple } from "@johnmorrisdotca/kazu/ripple";
Also exported from: @johnmorrisdotca/kazu
Definition
function hintRipple(game: RippleGame): { cell: number; value: number; } | null
Parameters
| Name | Type | Description |
|---|---|---|
game | RippleGame | The current immutable game state. |
Returns
{ cell: number; value: number; } | null
Find a native Ripple hint, or null when no actionable hint is available.
Examples
import type { RippleBoard } from "@johnmorrisdotca/kazu/ripple";
import { hintRipple, newRipple } from "@johnmorrisdotca/kazu/ripple";
const rippleBoard: RippleBoard = {"width":9,"height":9,"rooms":[0,0,0,1,1,1,2,2,2,0,0,0,1,1,1,2,2,2,0,0,0,1,1,1,2,2,2,3,3,3,4,4,4,5,5,5,3,3,3,4,4,4,5,5,5,3,3,3,4,4,4,5,5,5,6,6,6,7,7,7,8,8,8,6,6,6,7,7,7,8,8,8,6,6,6,7,7,7,8,8,8],"clues":[4,null,7,9,2,null,5,null,3,null,null,3,6,7,4,8,9,2,8,null,2,1,3,null,null,null,null,7,null,1,null,6,null,null,null,9,3,8,null,5,1,7,null,null,6,2,4,6,null,9,3,7,5,1,1,null,8,null,5,null,9,2,4,null,2,null,null,null,null,null,null,null,6,null,null,2,4,null,null,3,null]};
const rippleGame = newRipple(rippleBoard);
console.log(hintRipple(rippleGame));{ cell: 1, value: 6 }What it prints (run when this page was built)