Reference · Number-puzzle engines
toggleNotefunction
Turn the pencil mark value on or off in a cell. Nothing happens to a printed cell or a cell that holds a number.
Import it
import { toggleNote } from "@johnmorrisdotca/kazu";
Definition
function toggleNote(game: KazuGame, cell: number, value: number): KazuGame
Parameters
| Name | Type | Description |
|---|---|---|
game | KazuGame | The current immutable number-grid game. |
cell | number | A zero-based row-major cell index. |
value | number | The value to validate, encode or enter specified by this signature. |
Returns
KazuGame
Turn the pencil mark value on or off in a cell. Nothing happens to a printed cell or a cell that holds a number.
Examples
import type { KazuPuzzle } from "@johnmorrisdotca/kazu";
import { newKazuGame, readGivens, toggleNote } from "@johnmorrisdotca/kazu";
const puzzle: KazuPuzzle = {"kind":"number-place","size":4,"level":"easy","seed":42,"givens":"14..2..1412.3..4","solution":"1432234141233214"};
const kind = puzzle.kind;
const size = puzzle.size;
const givens = puzzle.givens;
const printed = readGivens(kind,size,givens)!;
const cells = printed.cells;
const game = newKazuGame(kind,size,givens)!;
const blank = cells.findIndex(value=>value===0);
console.log(toggleNote(game,blank,1).notes[blank]);2What it prints (run when this page was built)