BoardGrid型
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Where a game's stones sit when it is drawn the way it is traditionally played: on the crossings of the lines, as in go and gomoku, or inside the squares, as in tic-tac-toe, Othello and checkers.
A fact about the game's custom, not its rules: the same points exist either way, and the engine never reads it. It is on the spec all the same, because it is a fact about the GAME, and the one thing a reader's own preference cannot supply. Nothing infers it from the rules — tic-tac-toe and gomoku have the same mechanics and are drawn differently by everybody who has ever played them — so every row declares it, and a row that does not will not compile.
インポート
import type { BoardGrid } from "@johnmorrisdotca/narabe";
定義
type BoardGrid = "lines" | "cells";
例
import type { BoardGrid } from "@johnmorrisdotca/narabe";
const value: BoardGrid = "lines";
console.log(value);lines出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。