movesBeforeDraw関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
How many moves may be played before a game nobody has won is a draw, or null when it is to be played out.
Rounded down, so "half the board" on an odd board is the smaller half: a limit that arrives a move early is easier to defend than one that arrives a move late.
インポート
import { movesBeforeDraw } from "@johnmorrisdotca/narabe";
定義
function movesBeforeDraw(settings: GameSettings): number | null
引数
| 名前 | 型 | 説明 |
|---|---|---|
settings | GameSettings | The native game settings to interpret. |
戻り値
number | null
The configured move limit, or null when the settings have no applicable length limit.
例
import { createGame, movesBeforeDraw } from "@johnmorrisdotca/narabe";
const state = createGame({variant:"freestyle",size:15});
console.log(movesBeforeDraw(state.settings));null出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。