playMove関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Plays the stone to move at point. Illegal moves (occupied intersection,
obstacle, off the board, forbidden shape, outside the opening, or game
already over) return the state unchanged.
インポート
import { playMove } from "@johnmorrisdotca/narabe";
定義
function playMove(state: GameState, where: Point, kind?: Move["kind"], chosen?: Stone | null): GameState
引数
| 名前 | 型 | 説明 |
|---|---|---|
state | GameState | The current immutable game position. |
where | Point | The requested point, resolved by the placement rule. |
kind (省略可) | MoveKind | The recorded move kind. |
chosen (省略可) | Stone | null | The chosen colour where the variant allows one; null uses the mover. |
戻り値
GameState
The resulting position; a refused or inapplicable action leaves the input position unchanged.
例
import { createGame, playMove } from "@johnmorrisdotca/narabe";
const state = createGame({variant:"freestyle",size:15});
const point = {row:7,col:7};
console.log(playMove(state, point).moves.length);1出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。