resolveOpener関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
The colour that opens. random is decided by roll, a number in [0, 1),
which the caller supplies so this stays pure and testable. Variants that
constrain black, and every opening protocol, put black on move one.
インポート
import { resolveOpener } from "@johnmorrisdotca/narabe";
定義
function resolveOpener(settings: GameSettings, roll?: number): Stone
引数
| 名前 | 型 | 説明 |
|---|---|---|
settings | GameSettings | The native game settings to interpret. |
roll (省略可) | number | A random value in [0,1), supplied for reproducible choices. |
戻り値
Stone
The colour that opens. random is decided by roll, a number in [0, 1), which the caller supplies so this stays pure and testable. Variants that constrain black, and every opening protocol, put black on move one.
例
import { createGame, resolveOpener } from "@johnmorrisdotca/narabe";
const state = createGame({variant:"freestyle",size:15});
console.log(resolveOpener({...state.settings,firstPlayer:"random"}, 0.25));black出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。