Reference · Mazes, arrows and mixed boards
autoTurnfunction
auto: turn a maze when that makes it bigger in the room there is. room is the width and height a board may have; ratio the board's
width over its height as made (a number the host chose, or the maze's own). A board fills the room as far as its shape allows, so it
is the wider-than-tall room that fits a tall maze lying down. A tie, or a gain under a twelfth, leaves it as made.
Import it
import { autoTurn } from "@johnmorrisdotca/meikyuu";
Definition
function autoTurn(box: Box, ratio: number, room: { width: number; height: number; }): Turn
Parameters
| Name | Type | Description |
|---|---|---|
box | Box | The viewport dimensions and logical board bounds, or board bounds specified by the signature. |
ratio | number | The desired display ratio. |
room | { width: number; height: number; } | Available viewport width/height, or null before layout. |
Returns
Turn
auto: turn a maze when that makes it bigger in the room there is. room is the width and height a board may have; ratio the board's width over its height as made (a number the host chose, or the maze's own). A board fills the room as far as its shape allows, so it is the wider-than-tall room that fits a tall maze lying down. A tie, or a gain under a twelfth, leaves it as made.
Examples
import type { MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { autoTurn, buildMaze } from "@johnmorrisdotca/meikyuu";
const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const grid = maze.grid;
const box = {width:390,height:844,area:grid.box};
console.log(autoTurn(grid.box,1,{width:390,height:844}));0What it prints (run when this page was built)