Reference · Mazes, arrows and mixed boards
undoArrowfunction
Put the last arrow taken back, and give back no heart.
Import it
import { undoArrow } from "@johnmorrisdotca/meikyuu";
Definition
function undoArrow(game: ArrowGame): ArrowGame
Parameters
| Name | Type | Description |
|---|---|---|
game | ArrowGame | The current immutable native game state. |
Returns
ArrowGame
Put the last arrow taken back, and give back no heart.
Examples
import type { ArrowRecipe, MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { buildMaze, hintArrow, makeArrows, newArrowGame, newMazeGame, tapArrow, undoArrow } from "@johnmorrisdotca/meikyuu";
const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const game = newMazeGame(maze);
const arrowRecipe: ArrowRecipe = {shape:"square",w:5,h:5,longest:3,seed:42};
const arrows = makeArrows(arrowRecipe);
const arrowGame = newArrowGame(arrows);
const arrowId = hintArrow(arrowGame)!;
console.log(undoArrow(tapArrow(arrowGame,arrowId).game).status);playingWhat it prints (run when this page was built)