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Meikyuu迷宮

Generate seeded mazes and arrow puzzles, follow numbered levels, and play on flat grids or three-dimensional surfaces.

Meikyuu is the Japanese word 迷宮 for labyrinth. About the name

Contents

Reference · Mazes, arrows and mixed boards

withStoneRulesfunction

The same game under other rules (the limit or the reach changed, or stones turned on or off): the stones down stay down, and none is ever taken off by a lower limit, only no more laid.

Import it

import { withStoneRules } from "@johnmorrisdotca/meikyuu";

Definition

function withStoneRules<M extends MazeCore>(game: MazeGame<M>, rules: StoneRules | null): MazeGame<M>

Parameters

NameTypeDescription
gameMazeGame<M>

The current immutable native game state.

rulesStoneRules | null

Native stone limit/reach, or null when disabled.

Returns

MazeGame<M>

The same game under other rules (the limit or the reach changed, or stones turned on or off): the stones down stay down, and none is ever taken off by a lower limit, only no more laid.

Examples

import type { MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { buildMaze, newMazeGame, withStoneRules } from "@johnmorrisdotca/meikyuu";

const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const game = newMazeGame(maze);
console.log(withStoneRules(game,{limit:5,reach:1}).rules);
{ limit: 5, reach: 1 }

What it prints (run when this page was built)

View sourceEdit on GitHubMade from the source of @johnmorrisdotca/meikyuu 3.2.0.