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Meikyuu迷宮

Generate seeded mazes and arrow puzzles, follow numbered levels, and play on flat grids or three-dimensional surfaces.

Meikyuu is the Japanese word 迷宮 for labyrinth. About the name

Contents

Reference · Mazes, arrows and mixed boards

dragMazefunction

The finger moved into a cell. A cell that is not next to the line's end is ignored: a page that moves faster than cells go calls this for each cell between.

Import it

import { dragMaze } from "@johnmorrisdotca/meikyuu";

Definition

function dragMaze<M extends MazeCore>(game: MazeGame<M>, cell: number): MazeGame<M>

Parameters

NameTypeDescription
gameMazeGame<M>

The current immutable native game state.

cellnumber

A zero-based native cell index.

Returns

MazeGame<M>

The finger moved into a cell. A cell that is not next to the line's end is ignored: a page that moves faster than cells go calls this for each cell between.

Examples

import type { MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { buildMaze, dragMaze, newMazeGame, pressMaze, solutionOf } from "@johnmorrisdotca/meikyuu";

const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const route = solutionOf(maze);
const game = newMazeGame(maze);
console.log(dragMaze(pressMaze(game,maze.start),route[1]).path);
[ 6, 5 ]

What it prints (run when this page was built)

View sourceEdit on GitHubMade from the source of @johnmorrisdotca/meikyuu 3.2.0.