Reference · Mazes, arrows and mixed boards
tapMazefunction
A tap on a cell: the line runs along the passage toward it as far as the next place it could have gone another way, or to the cell itself if that comes first. A tap on a cell of the line cuts the line back to it. It begins the line when the tap is on the start. It never decides a fork for the player.
Import it
import { tapMaze } from "@johnmorrisdotca/meikyuu";
Definition
function tapMaze<M extends MazeCore>(game: MazeGame<M>, cell: number): MazeGame<M>
Parameters
| Name | Type | Description |
|---|---|---|
game | MazeGame<M> | The current immutable native game state. |
cell | number | A zero-based native cell index. |
Returns
MazeGame<M>
A tap on a cell: the line runs along the passage toward it as far as the next place it could have gone another way, or to the cell itself if that comes first. A tap on a cell of the line cuts the line back to it. It begins the line when the tap is on the start. It never decides a fork for the player.
Examples
import type { MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { buildMaze, newMazeGame, tapMaze } from "@johnmorrisdotca/meikyuu";
const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const game = newMazeGame(maze);
console.log(tapMaze(game,maze.start).path);[ 6 ]What it prints (run when this page was built)