Reference · Mazes, arrows and mixed boards
takeStonefunction
The game with the stone on the cell taken up (and given back); the same game when there is none. Undo lays it again.
Import it
import { takeStone } from "@johnmorrisdotca/meikyuu";
Definition
function takeStone<M extends MazeCore>(game: MazeGame<M>, cell: number): MazeGame<M>
Parameters
| Name | Type | Description |
|---|---|---|
game | MazeGame<M> | The current immutable native game state. |
cell | number | A zero-based native cell index. |
Returns
MazeGame<M>
The game with the stone on the cell taken up (and given back); the same game when there is none. Undo lays it again.
Examples
import type { MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { buildMaze, newMazeGame, takeStone } from "@johnmorrisdotca/meikyuu";
const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const stoneGame = newMazeGame(maze,{limit:5,reach:1});
console.log(takeStone(stoneGame,maze.goal).stones);[]What it prints (run when this page was built)