Reference · Mazes, arrows and mixed boards
peelRoundsfunction
The order the arrows come off in if every free one is taken each round, as rounds: the length of this is how many times the board has to be looked at again.
Import it
import { peelRounds } from "@johnmorrisdotca/meikyuu";
Definition
function peelRounds(board: Pick<ArrowBoard, "w" | "h" | "arrows">): number[][] | null
Parameters
| Name | Type | Description |
|---|---|---|
board | Pick<ArrowBoard, "w" | "arrows" | "h"> | The native arrow board or named maze appearance specified by this signature. |
Returns
number[][] | null
The solvable dependency rounds, or null when the arrows form an unremovable cycle.
Examples
import type { ArrowRecipe } from "@johnmorrisdotca/meikyuu";
import { makeArrows, peelRounds } from "@johnmorrisdotca/meikyuu";
const arrowRecipe: ArrowRecipe = {shape:"square",w:5,h:5,longest:3,seed:42};
const arrows = makeArrows(arrowRecipe);
console.log(peelRounds(arrows));[
[
0, 2, 4, 7,
8, 9, 12
],
[ 3, 5, 6, 11 ],
[ 1, 10 ]
]What it prints (run when this page was built)