リファレンス
/realistic/no-cultures
import { … } from "@johnmorrisdotca/chikyu-earth/realistic/no-cultures";
リファレンスの説明と例は英語です。見出しと目次は日本語です。
エクスポート
| 名前 | 種類 | 概要 |
|---|---|---|
CameraMode | 型 | How the camera is held: ground (the default) over a place on the ground, so the Earth keeps still and the clock moves the light across it; space held in the stars, so the Earth turns beneath it as the clock runs and the day and night line stays where the Sun really puts it; sun held on the Sun's side, so the day and night line keeps its place on the screen while the Earth turns beneath. |
ChikyuEarthRealistic | クラス | The <chikyu-earth-realistic> custom element: the Earth from space, drawn with three.js through kazoku-ui's shared renderer (one WebGL context for the page). |
EarthState | 型 | What the realistic Earth is doing: loading its pictures, live and drawing, unavailable (no WebGL), lost (the GPU took the context; it comes back by itself) or idle (another view has the page's one WebGL context; press or focus it to take it). |
readSpeed | 関数 | A speed attribute: how many seconds pass for each real second. |
readTime | 関数 | A time attribute: "now" (or none) follows the clock, else an ISO date such as 2026-06-21T12:00:00Z. |
setSharedRenderer | 関数 | Hands the elements a renderer the page made, so a page that draws other things with kazoku-ui's shared renderer keeps one WebGL context for all of them. |
setThreeLoader | 関数 | Where three.js comes from, if a page wants to hand it over itself (before the first element connects). |
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。