applyEarthquake関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Commit one bounded environmental resolution; matching, gravity and score remain the host game's job.
インポート
import { applyEarthquake } from "@johnmorrisdotca/houseki/nature";
定義
function applyEarthquake(state: NatureState, options: EarthquakeOptions): EnvironmentTransition
引数
| 名前 | 型 | 説明 |
|---|---|---|
state | NatureState | The immutable native state to read or transition; the input is retained. |
options | EarthquakeOptions | Validated native creation, authored challenge, or environment options described by this signature. |
戻り値
EnvironmentTransition
Commit one bounded environmental resolution; matching, gravity and score remain the host game's job.
例
import { applyEarthquake, createNatureState } from "@johnmorrisdotca/houseki/nature";
const state=createNatureState({width:4,height:4,seed:"docs"});
console.log(applyEarthquake(state,{kind:"fault"}).accepted);true出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。