gameProgress関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Keep settings and moves, never an unchecked answer array. Version the deal before changing it.
インポート
import { gameProgress } from "@johnmorrisdotca/jirai";
定義
function gameProgress(game: Game): string
引数
| 名前 | 型 | 説明 |
|---|---|---|
game | Game | The native game, or answer-free VisibleGame required by the signature. |
戻り値
string
Keep settings and moves, never an unchecked answer array. Version the deal before changing it.
例
import type { Settings } from "@johnmorrisdotca/jirai";
import { gameProgress, newGame, play } from "@johnmorrisdotca/jirai";
const settings: Settings={width:3,height:3,mines:1,grid:"square",noGuess:false,opening:"clear",seed:42};
const game=play(newGame(settings),{kind:"reveal",cell:0});
console.log(gameProgress(game));{"version":1,"settings":{"width":3,"height":3,"mines":1,"grid":"square","noGuess":false,"opening":"clear","seed":42},"moves":[{"kind":"reveal","cell":0}],"helped":false}出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。