levelSettings関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
The size and mine count of a level. A rectangle gets the level's own numbers; a shaped board keeps the level's
width and height and its density of mines over the cells that are left. Throws RangeError for a name that is no level.
インポート
import { levelSettings } from "@johnmorrisdotca/jirai";
定義
function levelSettings(level: Level | LevelAlias, board?: { grid?: Grid; shape?: Settings["shape"]; }): LevelSize
引数
| 名前 | 型 | 説明 |
|---|---|---|
level | Level | LevelAlias | A native easy, medium, hard or extra-hard level, or a supported older level alias. |
board (省略可) | { grid?: Grid; shape?: Settings["shape"]; } | The dealt native field; it includes private answer data. |
戻り値
LevelSize
The size and mine count of a level. A rectangle gets the level's own numbers; a shaped board keeps the level's width and height and its density of mines over the cells that are left. Throws RangeError for a name that is no level.
例
import { levelSettings } from "@johnmorrisdotca/jirai";
console.log(levelSettings("easy",{grid:"orthogonal"}));{ width: 9, height: 9, mines: 10 }出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。