makeBoard関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Deal after the first reveal. A seed fixes the whole candidate stream and the accepted board.
A no-guess deal first draws random layouts, as 0.1 and 0.2 did, so every board those versions dealt is still dealt. If none of them can be finished by deduction it takes the closest and repairs it: single mines are moved near the place the solver stopped until the solver finishes the whole field. The result is proved the same way either route.
インポート
import { makeBoard } from "@johnmorrisdotca/jirai";
定義
function makeBoard(settings: Settings, first: number, options?: GenerationOptions): Board
引数
| 名前 | 型 | 説明 |
|---|---|---|
settings | Settings | The validated native field dimensions, mine count, topology, shape, opening, generation policy and numeric seed. |
first | number | The native active-cell index of the opening, from which generation and proof begin. |
options (省略可) | GenerationOptions | The generation budgets/options, or React-owned native settings and host callbacks specified by this signature. |
戻り値
Board
Deal after the first reveal. A seed fixes the whole candidate stream and the accepted board.
例
import type { Settings } from "@johnmorrisdotca/jirai";
import { makeBoard } from "@johnmorrisdotca/jirai";
const settings: Settings={width:3,height:3,mines:1,grid:"square",noGuess:false,opening:"clear",seed:42};
console.log(makeBoard(settings,0,{attempts:1,repair:false}).first);0出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。