encodeHitotsu関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Save the setup, seed and ordered move log as JSON text; hands and piles are reconstructed when decoded.
インポート
import { encodeHitotsu } from "@johnmorrisdotca/hitotsu";
定義
function encodeHitotsu(game: HitotsuGame): string
引数
| 名前 | 型 | 説明 |
|---|---|---|
game | HitotsuGame | The current native game; it is left unchanged. |
戻り値
string
Save the setup, seed and ordered move log as JSON text; hands and piles are reconstructed when decoded.
例
import { HITOTSU_CLASSIC, encodeHitotsu, startHitotsu } from "@johnmorrisdotca/hitotsu";
const game = startHitotsu(1, ["Aki", "Ben"], 42, HITOTSU_CLASSIC, [true, true])!;
console.log(encodeHitotsu(game));{"v":1,"g":"hitotsu","size":1,"players":["Aki","Ben"],"computers":[true,true],"seed":42,"options":{"stacking":"off","jumpIn":false,"sevenZero":false,"drawToMatch":false,"wildFour":"challenge","deal":7},"moves":[]}出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。