solidDifficultyOf関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
How hard a maze over a solid is to play, from 0 to 100, on the very scale flat mazes are scored on (difficultyOf).
インポート
import { solidDifficultyOf } from "@johnmorrisdotca/meikyuu/3d";
定義
function solidDifficultyOf(maze: SolidMaze): MazeDifficulty
引数
| 名前 | 型 | 説明 |
|---|---|---|
maze | SolidMaze | The valid flat/surface maze or required maze-core fields. |
戻り値
MazeDifficulty
How hard a maze over a solid is to play, from 0 to 100, on the very scale flat mazes are scored on (difficultyOf).
例
import type { SolidRecipe } from "@johnmorrisdotca/meikyuu/3d";
import { buildSolidMaze, solidDifficultyOf } from "@johnmorrisdotca/meikyuu/3d";
const solidRecipe: SolidRecipe = {kind:"cube",n:2,algorithm:"backtracker",seed:42};
const solid = buildSolidMaze(solidRecipe);
console.log(solidDifficultyOf(solid).score);13出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。