canLayStone関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
Whether a stone may be laid on a cell now, and if not, why not. A stone already there is has-stone: ask takeStone for it.
インポート
import { canLayStone } from "@johnmorrisdotca/meikyuu";
定義
function canLayStone(game: MazeGame<MazeCore>, cell: number): StoneVerdict
引数
| 名前 | 型 | 説明 |
|---|---|---|
game | MazeGame<MazeCore> | The current immutable native game state. |
cell | number | A zero-based native cell index. |
戻り値
StoneVerdict
Whether a stone may be laid on a cell now, and if not, why not. A stone already there is has-stone: ask takeStone for it.
例
import type { MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { buildMaze, canLayStone, newMazeGame } from "@johnmorrisdotca/meikyuu";
const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const stoneGame = newMazeGame(maze,{limit:5,reach:1});
console.log(canLayStone(stoneGame,maze.goal));no-line出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。