liftMaze関数
リファレンスの説明と例は英語です。見出しと目次は日本語です。
The finger lifted. A stroke that changed nothing is forgotten, so Undo never has a step that did nothing.
インポート
import { liftMaze } from "@johnmorrisdotca/meikyuu";
定義
function liftMaze<M extends MazeCore>(game: MazeGame<M>): MazeGame<M>
引数
| 名前 | 型 | 説明 |
|---|---|---|
game | MazeGame<M> | The current immutable native game state. |
戻り値
MazeGame<M>
The finger lifted. A stroke that changed nothing is forgotten, so Undo never has a step that did nothing.
例
import type { MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { buildMaze, liftMaze, newMazeGame, pressMaze } from "@johnmorrisdotca/meikyuu";
const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const game = newMazeGame(maze);
console.log(liftMaze(pressMaze(game,maze.start)).drawing);false出力(このページを作ったときに実行した結果)
この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。