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Meikyuu迷宮

シード付きの迷路と矢印パズルを作り、番号付きの問題を進め、平面や立体表面で遊べます。

「迷宮」は迷路のように入り組んだ場所を表す言葉です。 名前について(英語)

目次

リファレンス · 迷路・矢印・混合の盤

turnFor関数

リファレンスの説明と例は英語です。見出しと目次は日本語です。

Whether to turn a maze box (as made) for an orientation. portrait turns a wide maze upright and landscape lays a tall one down; a maze that is as wide as it is tall (within a tenth) is never turned by either. auto has no container to look at here, so it leaves the maze as made: see autoTurn.

インポート

import { turnFor } from "@johnmorrisdotca/meikyuu";

定義

function turnFor(orientation: MeikyuuOrientation, box: Box): Turn

引数

名前型説明
orientation"portrait" | "landscape" | "auto"

Portrait, landscape or automatic native orientation.

boxBox

The viewport dimensions and logical board bounds, or board bounds specified by the signature.

戻り値

Turn

Whether to turn a maze box (as made) for an orientation. portrait turns a wide maze upright and landscape lays a tall one down; a maze that is as wide as it is tall (within a tenth) is never turned by either. auto has no container to look at here, so it leaves the maze as made: see autoTurn.

例

import type { MazeRecipe } from "@johnmorrisdotca/meikyuu";
import { buildMaze, turnFor } from "@johnmorrisdotca/meikyuu";

const recipe: MazeRecipe = {shape:"square",w:5,h:5,algorithm:"backtracker",mode:"to-goal",seed:42};
const maze = buildMaze(recipe);
const grid = maze.grid;
const box = {width:390,height:844,area:grid.box};
console.log(turnFor("portrait",grid.box));
0

出力(このページを作ったときに実行した結果)

ソースを見るGitHub で編集@johnmorrisdotca/meikyuu 3.2.0 のソースから作成しました。

この日本語は、まだ日本語を母語とする方の確認を受けていません。訂正を歓迎します。